Nodusfall Wiki Overview
The continent, the hunts, and the facts that are actually official.
Nodusfall (Chinese: 源初之结, Japanese: ノーダスフォール) is an upcoming co-op action hunt from miHoYo, published globally by HoYoverse. It was announced at gamescom Opening Night Live on 25 August 2026. You play a Weaver on a mythic continent where divine authority has collapsed, hunting Dreadnodi — corrupted legendary beasts — in squads of up to four, or solo for most of the core loop.
This page is the encyclopedia stub that the rest of the wiki links back to when a sentence needs a fact instead of a tutorial. For how to play, use getting started. For the show, use Gamescom 2026.
Snapshot
- Developer / publisher: miHoYo / HoYoverse
- Engine: Unreal Engine 5
- Genre: multi-mythology co-op action
- Art: realistic, oil-painting contrast, not the studio’s anime line
- Platforms: PC confirmed; others unannounced
- Release: unannounced
- Price: free-to-play
- Characters: unlock through play, not random draws
- Slogan: Wield Divinity, Sever the Dreadnodus
World
Official copy describes a self-contained fantasy built from many mythologies rather than one culture’s textbook. Eastern-rooted beasts and Western dragons share a continent of distinct regions, each with ecology, culture, and history that unfold as you travel. The Divine of creation is silent. Order is a wreck. Weavers were forged to find the source of calamity and fell into the mortal world too early. Dreadnodi are the spreading corruption; reclaiming leftover divinity by killing them is both story and build system. TechNode’s 28 August Gamescom report adds floating continents after a Source Core shatter and cloud-sea ruins — useful press language, not yet an official English loading screen. Full stack: world and lore.
The FAQ adds that maps start from real-world research, then get remade as myth. Character and monster design mixes realistic anatomy with abstract ornament. That is why the trailer fooled people into shouting Elden Ring: the palette is dusk and gold, not Hoyoverse neon.
Systems in one paragraph
Take a contract. Ride a mount. Fight a long, phased hunt. Maintain pressure until a weakness opens. Clash if you are melee. Plant and pop Elemental Links. Join a party execution. Loot materials that unlock weapons, skills, and Divine Skills. Swap Styles between hunts. Sit in a hub with hot springs if you want light social contact. Repeat. Tutorials for each verb: combat, Dreadnodi, roles.
People
Four demo Weavers: greatsword knight, bow ranger, mage/hexer, Hexsworn support. English preview name exists for the healer. The rest are job labels until a character screen ships. See Weavers and the demo roster.
Business and platforms
F2P with cosmetics under consideration. No character banner in the published sentence. PC will exist. Tests will be announced on official accounts. Pre-register now: pre-register. Money details: monetization.
PvP and PvPvE are planned as seasoning. Social features are intentionally light. You will not be forced to network to hunt.
How to use this wiki
English is the root path. French, German, and Spanish sit on prefixed URLs. Legal pages stay English-only at /terms/, /privacy/, and /cookies/. Internal links in articles always use trailing slashes. Official posts always outrank us — keep links closer than any rumor screenshot.
When a beta names things in English, this overview gets the new nouns first, then the child guides inherit them. Until that day, treat every cooldown as Gamescom-era and every date as unannounced.
Frequently Asked Questions
Quick answers to the most common Nodusfall questions.
Is this the official Nodusfall wiki?
No. It is a fan site. Official pages are listed under links.
Is the game on Steam?
No store page has been published. PC is confirmed without a storefront name.
Is it coming to consoles or phones?
Unannounced. Do not treat job listings or comment sections as SKUs.
Where do I start reading?
Getting started, then combat.